Carnage is a FPS game developed as part of a school project back in 2021, where I was the 3D-graphics artist.
Here you can see the different environment objects found though out the game's levels, both with and without textures. There are also some screenshots taken in-game of the models to show how they are used. The game's textures was largely created by the group's 2D artist, Jakob Segerdahl, but for the environment objects shown here it was me who created them (they still made a majority of the textures, like the enemies, player, weapon and rooms and I don't want to rake credit from them).
Link to the games itch.io page: https://erikssonnn.itch.io/carnage