Website powered by

Carnage - Environment Object Models

Carnage is a FPS game developed as part of a school project back in 2021, where I was the 3D-graphics artist.
Here you can see the different environment objects found though out the game's levels, both with and without textures. There are also some screenshots taken in-game of the models to show how they are used. The game's textures was largely created by the group's 2D artist, Jakob Segerdahl, but for the environment objects shown here it was me who created them (they still made a majority of the textures, like the enemies, player, weapon and rooms and I don't want to rake credit from them).
Link to the games itch.io page: https://erikssonnn.itch.io/carnage

Bed Model from the Staring Room

Bed Model from the Staring Room

Bed Model (Wireframe)

Bed Model (Wireframe)

Curtains with Two Different Textures

Curtains with Two Different Textures

Curtain Model (Wireframe)

Curtain Model (Wireframe)

Boxes with Three Different Textures

Boxes with Three Different Textures

Box Model (WireFrame)

Box Model (WireFrame)

Bell Model Found at the End of a Level

Bell Model Found at the End of a Level

Bell Model (Wireframe)

Bell Model (Wireframe)

Screenshot of the Staring Room

Screenshot of the Staring Room

Screenshot of the Bell at the End of a Level

Screenshot of the Bell at the End of a Level

Screenshot of an Open Room with Boxes

Screenshot of an Open Room with Boxes

Screenshot of a Curtain Hanger beside some Boxes

Screenshot of a Curtain Hanger beside some Boxes